ACCEPTABLE USE POLICY
Background
DotAnything.NET Acceptable Use Policy (AUP) is designed
to provide a clear understanding of the rules, regulations
and restrictions regarding the use of DotAnything.NET
services. From time to time DotAnything.NET may impose
reasonable rules and regulations regarding the use of its
services. The AUPs are not exhaustive and DotAnything.NET
reserves the right to modify the AUPs at any time, effective
upon either the posting of the modified AUPs to www.Dotanything.NET or
notification of the modified AUPs.
By registering for and using the services, and thereby
accepting the terms and conditions of the Terms of Service
Agreement or its equivalent, you agree to abide by the AUPs
as modified from time to time. Any violation of the AUPs
may result in the suspension or termination of your account
or such other action as DotAnything.NET deems appropriate.
An unlisted activity may also be a violation of the AUPs
if it is illegal, irresponsible, or disruptive use of the
Internet. No credits will be issued for any interruption
in service resulting from policy violations.
VIOLATION OF ANY AUP IS STRICTLY PROHIBITED AND MAY RESULT
IN THE IMMEDIATE TERMINATION OR SUSPENSION OF THE SERVICES
YOU RECEIVE FROM DotAnything.NET. YOU SHALL REMAIN SOLELY
LIABLE AND RESPONSIBLE FOR YOUR USE OF THE SERVICES AND ANY
AND ALL CONTENT THAT YOU DISPLAY, UPLOAD, DOWNLOAD OR TRANSMIT
THROUGH THE USE OF THE SERVICES. "CONTENT" INCLUDES,
WITHOUT LIMITATION, YOUR E-MAIL, WEB PAGES, PERSONAL HOME
PAGES, AND DOMAIN NAMES. IT IS DotAnything.NET'S POLICY
TO TERMINATE REPEAT INFRINGERS. DotAnything.NET RESERVES
THE RIGHT TO REFUSE SERVICE TO ANYONE AT ANY TIME.
Customer Security Responsibilities
The customer is solely responsible for any breaches of security
affecting servers under customer control. If a customer's
server is involved in an attack on another server or system,
it will be shut down and an immediate investigation will
be launched to determine the cause/source of the attack.
In such event, the customer is solely responsible for the
cost to rectify any damage done to the customer's server
and any other requirement affected by the security breach.
The labor used to rectify any such damage is categorized
as emergency security breach recovery and is currently
charged at $195 USD per hour. Inquiries regarding security
matters may be directed to abuse@Dotanything.NET
System and Network Security Violations of system or network
security are prohibited, and may result in criminal and civil
liability. DotAnything.NET may investigate incidents
involving such violations and may involve and will cooperate
with law enforcement if a criminal violation is suspected.
Examples of system or network security violations include,
without limitation, the following:
- Unauthorized access to or use of data, systems or networks,
including any attempt to probe, scan or test the vulnerability
of a system or network or to breach security or authentication
measures without express authorization of the owner of
the system or network.
- Unauthorized monitoring of data or traffic on any network
or system without express authorization of the owner of
the system or network.
- Interference with service to any user, host or network
including, without limitation, mail bombing, flooding,
deliberate attempts to overload a system and broadcast
attacks.
- Forging of any TCP-IP packet header or any part of the
header information in an e-mail or a newsgroup posting.
H
- High-risk services, which are services which tend to
attract denial of service attacks, are strictly prohibited.
This includes, but is not limited to, IRC related services
and selling of shell accounts.
Violators of the policy are responsible, without limitations,
for the cost of labor to clean up and correct any damage
done to the operation of the network and business operations
supported by the network, and to respond to complaints incurred
by DotAnything.NET. Such labor is categorized as emergency
security breach recovery and is currently charged at $195
USD per hour required. Inquiries regarding security matters
may be directed to abuse@Dotanything.NET.
DotAnything.NET is concerned with the privacy of online
communications and web sites. In general, the Internet is
neither more nor less secure than other means of communication,
including mail, facsimile, and voice telephone service, all
of which can be intercepted and otherwise compromised. As
a matter of prudence, however, DotAnything.NET urges
its customers to assume that all of their online communications
are insecure. DotAnything.NET cannot take responsibility
for the security of information transmitted over DotAnything.NET facilities.
Password Protection
The customer is responsible for protecting customer's password
and for any authorized or unauthorized use made of customer's
password. The customer will not use or permit anyone to
use DotAnything.NET’ service to guess passwords
or to access other systems or networks without authorization.
DotAnything.NET will fully cooperate with law enforcement
authorities in the detection and prosecution of illegal
activity.
Contact Information
Customers are responsible for maintaining their contact information
in the ticketing system such that the email address is
always reachable even in the event of their DotAnything.NET
servers being shut down.
Internet Etiquette
The customer is expected to be familiar with and to practice
good Internet etiquette (Netiquette). The customer will
comply with the rules appropriate to any network to which
DotAnything.NET may provide access. The customer should
not post, transmit, or permit Internet access to information
the customer desires to keep confidential. The customer
is not permitted to post any material that is illegal,
libelous, and tortuous, indecently depicts children or
is likely to result in retaliation against DotAnything.NET
by offended users. DotAnything.NET reserves the right
to refuse or terminate service at any time for violation
of this section. This includes advertising services or
sites via IRC or USENET in clear violation of the policies
of the IRC channel or USENET group.
Copyright Infringement - Software Piracy Policy
The DotAnything.NET network may only be used for lawful
purposes. Transmission, distribution, or storage of any
information, data or material in violation of United States
or state regulation or law, or by the common law, is prohibited.
This includes, but is not limited to, material protected
by copyright, trademark, trade secret, or other intellectual
property rights. Making unauthorized copies of software
is a violation of the law, no matter how many copies you
are making. If you copy, distribute or install the software
in ways that the license does not allow, you are violating
federal copyright law. If caught with pirated software,
you or your company may be liable under both civil and
criminal law, and you may be fined up to $250,000 and/or
receive up to 5 years in jail. In compliance with the Digital
Millennium Copyright Act (the "DMCA"), please
send DMCA notifications of claimed copyright infringements
to abuse@Dotanything.NET.
Network Responsibility
Customers have a responsibility to use the DotAnything.NET
network responsibly which includes, but is not limited
to, respecting the other customers of DotAnything.NET.
DotAnything.NET reserves the right to suspend and
or cancel service with any Customer who uses the DotAnything.NET network in such a way that adversely affects
other DotAnything.NET customers. This includes but
is not limited to:
- Attacking or attempting to gain unauthorized access to
servers and services that belong to DotAnything.NET
or its customers (i.e. computer hacking), and/or
- Participating in behavior which results in reprisals
that adversely affect the DotAnything.NET network
or other customers' access to the DotAnything.NET
network.
DotAnything.NET will react strongly to any use or attempted
use of an Internet account or computer without the owner's
authorization. Such attempts include, but are not limited to, "Internet
Scanning" (tricking other people into releasing their
passwords), password robbery, and security hole scanning, port
scanning, etc. Any unauthorized use of accounts or computers
by a DotAnything.NET customer, whether or not the attacked
account or computer belongs to DotAnything.NET, will result
in severe action taken against the attacker. Possible actions
include warnings, account suspension or cancellation, and civil
or criminal legal action, depending on the seriousness of the
attack. Any attempt to undermine or cause harm to a server,
or customer, of DotAnything.NET is strictly prohibited.
Violations of this policy may be reported directly to the FBI's
Infrastructure Protection & Computer Intrusion Squad at http://www.fbi.gov/programs/ipcis/ipcis.htm.
DotAnything.NET will cooperate fully with any civil and/or
criminal litigation arising from the violation of this policy.
Lawful Purpose
All services may be used for lawful purposes only. Transmission,
storage, or presentation of any information, data or material
in violation of any applicable law, regulation, or AUP is
prohibited. This includes, but is not limited to:
- Copyrighted material or material protected by trade secret
and other statute or dissemination of harmful or fraudulent
content.
- Using any DotAnything.NET service or product for
the purpose of participating in any activity dealing with
subject matters that are prohibited under applicable law
is prohibited.
Any conduct that constitutes harassment, fraud, stalking,
abuse, or a violation of federal export restriction in connection
with use of DotAnything.NET services or products is
prohibited. Using the DotAnything.NET network to solicit
the performance of any illegal activity is also prohibited,
even if the activity itself is not performed. In addition,
knowingly receiving or downloading a file that cannot be
legally distributed, even without the act of distribution,
is prohibited.
Servers hosted within DotAnything.NET network are open
to the public. You are solely responsible for your usage
of the DotAnything.NET network and servers and any statement
you make on servers hosted within the DotAnything.NET
network may be deemed "publication" of the information
entered. Acknowledging the foregoing, you specifically agree
not to use our service in any manner that is illegal or libelous.
Specific Violations of This AUP Without Limitation
Advance Fee Fraud
Spam to solicit an advance fee in return for
monetary gain.
Child Porn Site
Hosting,
distributing, or linking from
a site to pornography involving
a person under legal age.
( See Title 18 USC Chapter 110 SEXUAL EXPLOITATION
AND OTHER ABUSE OF CHILDREN § 2256 Definitions and § 2257 Record keeping
requirements http://uscode.house.gov/download/pls/18C110.txt )
Child Porn Email
Sending
email containing
or linking to
pornography involving
a person under
legal age.
( See Title 18 USC Chapter 110 SEXUAL EXPLOITATION
AND OTHER ABUSE OF CHILDREN § 2256 Definitions and
§ 2257 Record keeping requirements http://uscode.house.gov/download/pls/18C110.txt )
Copyright
Hosting,
distributing,
or linking to
copyright infringed
materials.
( See http://www.copyright.gov/title17/92chap5.html )
Cracking
Brute
force access
of secured network
devices.
DoS
Denial
of service attack
of network devices.
Embargo
Hosting or Linking to a Site Prohibited by Embargo.
( See http://www.layeredtech.com/about/legal/embargo.php )
Forgery
Faking
an IP address,
hostname, e-mail
address, or header.
Fraud Site
Hosting
or linking to
a website intended
to deceive the
public.
Hacking
Circumventing
security systems
of network devices.
HYIP Site
Hosting
or linking to
a website of
high yield investment
program, Ponzi
Scheme, or Pyramid Scheme.
ID Theft
Hosting,
Distributing,
or Linking to
Stolen Account
Identification
Information.
Infection
Hosting,
Distributing,
or Linking to
Exploits, Trojans,
Viruses, or Worms.
Invalid Hostname
A vain, obscene, or malicious host name or domain
name.
IRC Malicious
Malicious
Use of Internet
Relay Chat.
IRC Unregistered
Internet
Relay Chat Server
not Registered
and Approved
by DotAnything.NET
abuse department through a ticket request.
Open Proxy
Hosting
an Open Proxy
of Any Type.
Open Relay
Hosting
an Open Relay
of Any Type.
Pharmaceuticals
Hosting,
Distributing,
or Linking to
Pharmaceutical/Drug
Sites.
Phishing
Identity
Theft by Email
Under False Pretense.
Proxy Hijack
Use
of a Third Party
Proxy Vulnerability
or Trojan.
ROKSO
ROKSO
Blacklisting
at www.spamhaus.org
of an IP.
( See http://www.spamhaus.org/rokso/index.lasso )
Scanning
Probing
for Vulnerabilities
of Network Devices.
Shells
Hosting
Accounts Primarily
for Shell Access.
SORBS
SORBS
Blacklisting
at www.sorbs.net
of an IP.
Spam Cannon
Sending
High Volume Spam
(UBE).
Spam Email
Unsolicited
Bulk Email (UBE).
Spam List
Hosting,
Distributing,
or Linking to
Email Address
Lists for Spam.
Spam News
Posting the same message repeatedly in any newsgroup
or to multiple newsgroups or posting an off-topic
message to a newsgroup.
Spam Site
Hosting
a Site Advertised
by Spam Email
or Spam Web.
Spam Ware
Hosting,
Distributing,
or Linking to
Software Designed
for Spamming.
Spam Web
Unsolicited,
Bulk, or Forged
Site Advertisement
in Web Logs,
Forums, or Guest
books.
Spamhaus
Spamhaus Blacklisting at www.spamhaus.org of an IP.
Terrorist Site
Hosting
or Linking to
a Site Advocating
Terrorism.
( See http://www.treas.gov/offices/enforcement/ofac/programs/terror/terror.pdf )
Tools
Hosting,
Distributing,
or Linking to
Cracking, DoS,
Forgery, Infection,
or Scanning Software or Instruction.
Trademark
Hosting,
Distributing,
or Linking to
Trade Mark Infringed
Materials.
Upstream AUP
Violation
of AUP of the
Upstream Provider
of DotAnything.NET.
Wares
Hosting,
Distributing,
or Linking to
Cracks, Hacks,
Key Generators,
Serials, or Pirated Software.
Web Spider
Use
of a Web Spider,
Crawler, or Bot
for Unauthorized
Connection to
3rd Party Web Servers.
Billing
The customer understands that the customer is responsible
for paying for any network resources that are used to connect
the customer's server to the Internet. Pursuant to DotAnything.NET’ Terms of Service, the customer may
request that the customer's server be disconnected from
the Internet, but the customer will still be responsible
for paying for any network resources used up to the point
of suspension or cancellation.
Suspension
DotAnything.NET reserves the right to suspend network
access to any customer if, in the judgment of the DotAnything.NET network administrators, the customer's server
is the source or target of the violation of any of the
other terms of the AUPs or for any other reason which DotAnything.NET reasonably chooses, including but not limited
to nonpayment. If inappropriate activity is detected, all
accounts of the customer in question will be deactivated
until an investigation is complete. Prior notification
to the Customer is not assured. In extreme cases, law enforcement
will be contacted regarding the activity. The customer
will not be credited for the time the customer's machines
were suspended. The customer’s account with DotAnything.NET will, however, be credited on a prorated basis
for the time the Customer's machines were suspended, based
on the monthly fees the Customer pays for the servers that
are suspended.
Cancellation
DotAnything.NET reserves the right to cancel service
at any time. If inappropriate activity is detected, all
accounts of the customer in question will be deactivated
until an investigation is complete. Prior notification
to the Customer is not assured. In extreme cases, law enforcement
will be contacted regarding the activity. All fees paid
in advance of cancellation are non-refundable if DotAnything.NET institutes its right of cancellation. Any
violation of policies which results in extra costs will
be billed to the customer (i.e. transfer, space etc.).
Indemnification
The customer acknowledges its indemnification obligations
under the DotAnything.NET Terms of Service. Violations
of this AUP may result in significant civil and criminal
liability of customer.
Disclaimer of Responsibility
DotAnything.NET is under no duty to look at each customer's
or user's activities to determine if a violation of the
AUPs has occurred, nor do we assume any responsibility
through our AUPs to monitor or police Internet-related
activities. DotAnything.NET disclaims any responsibility
for any such inappropriate use and any liability to any
person or party for any other person's or party's violation
of this policy.
All Sub-Networks, resellers and managed servers of DotAnything.NET must adhere to the above policies. Failure to
follow any term or condition will be grounds for immediate
cancellation.
INDIRECT OR ATTEMPTED VIOLATIONS OF THE AUPs AND ACTUAL OR
ATTEMPTED VIOLATIONS BY A THIRD PARTY ON YOUR BEHALF SHALL
BE CONSIDERED VIOLATIONS OF THESE AUPs BY YOU.
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